A Game Designed and Created In 1 Week for the Mighty Jam of March 2024.
Theme: Dragon
Genre: Resource / Tower Defence

A medium difficulty game. The goal is to beat and complete wave 10 with the most eggs possible. however just getting to wave 10 can be difficult or really easy RNG is a fierce beast. If the game is received well I will continue development adding upgrades and different abilities

Please comment suggestions and thoughts. hope you enjoy

Download

Download
Dragons clutch 0.5.zip 28 MB
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credits_please_read.txt 611 bytes
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MightJAM README FILE.txt 1 kB

Development log

Comments

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I'm really looking forward to how you expand on this after the jam! It could be cool to see more choices for little goblin dudes maybe, like different types of collectors (ones that aim for better eggs but cost more, or collectors who move faster or have more health) and/or protectors (ranged protectors like these or ones that follow collectors more closely like bodyguards but only have limited-range melee attacks) for example!

(+1)

The Original idea was to have upgrades an such however I ran out of time. but stuff like extra units, upgrades on range etc were all on the list that never got ticked off. THANKS for your suggestions I do like the Idea that collectors could get better at better resources. YES big YES.